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Increased Local Stock Will Soon Expand Furniture Liquidators El Paso Tx. I've managed to successfully build a prototype mod that lets up to 5 aliens be placed per pod. Can someone make a mod that increases the maximum number of survivors we can have in a community?
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I've tried a bunch of different mods to get this to work including my home is your home, extensible follower framework, increased follower limit, amazing follower tweaks, ultimate follower. 2 birt's bees 2 kickballers 1 onion i'd love a mod that would. The av outpostbuildarearadius, the thing everyone screws with, has a default value of 0.
Can Someone Make A Mod That Increases The Maximum Number Of Survivors We Can Have In A Community?
I've seen so many mods that are made by talented people, but they are focusing their talents on making pikachu shirts for kids, or purple horses. I would try a combination of asis , dfb extra encounters, skyrim immersive creatures and maybe obis super bandit hell edition (it replaces animal spawns with bandit spawns). After using wemod to turn on 100% legendaries and 100% drop chance, i counted 17 drops.
Let's Start With The Basics:
9 is too little, wish i could have like 20 atleast, if not more. There's a lot of mods that increase the follower limit in skyrim, but they all have other features related to managing followers. I decided to revisit this.
Can One Of You Mammoths Of Modding.
The av outpostbuildarearadius, the thing everyone screws with, has a default value of 0. To get around the limit of 3 i had to take over the altweapon fields of the talienpod structure. At the moment it's capped to 256 (lv50, all perk that change it) and it will probably increase with phantom.
I've Tried A Bunch Of Different Mods To Get This To Work Including My Home Is Your Home, Extensible Follower Framework, Increased Follower Limit, Amazing Follower Tweaks, Ultimate Follower.
Is it possible to create a mod that increase the maximum cyberware capacity? I just want to have multiple followers and mercenaries at. 2 birt's bees 2 kickballers 1 onion i'd love a mod that would.
You Aren't Supposed To Change That To Try And.
I've managed to successfully build a prototype mod that lets up to 5 aliens be placed per pod. As an example on sludgemaw;